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YR 3 Computing

🚤🤖 Year 3 Robotics – Swamp Boat Adventure! 🤖🌿

Year 3 continued their LEGO® Education SPIKE journey by building and programming their very own Swamp Boats! They explored how colour sensors detect information and learnt how to modify, test and improve an existing program to help their boat discover colourful swamp creatures.

A fantastic lesson developing computational thinking, debugging and problem-solving skills through hands-on robotics!

 

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