School Life
YR 5 Computing

In our second computing lesson, Year 5 explored the Art Canvas Playground using VEX VR 🎨🤖
The children learnt how to use the pen tool to draw and experimented with changing pen colours to create different effects. In their first challenge, they used a count-controlled loop to repeat actions in their code.
For their second challenge, pupils programmed the robot to draw a house, thinking carefully about movement and angles. They showed great skills by testing and debugging their programs to improve their designs.
A fantastic lesson full of creativity and coding - well done, Year 5! 🌟